π§ Skills, Talents & Kyro
FashadiaMC features an advanced progression system built around Skills, Talents, and Kyro β a powerful energy source that fuels your abilities and growth as you play.
π Skills System (/skills
)
/skills
)Every action you take levels up a skill. The more you play, the more powerful you become.
π¨ Skill Examples:
Mining β Gain EXP and Kyro by breaking ores
Fishing β Earn progress by catching fish
Woodcutting β Chop down trees to level up
Acrobatics β Gain XP and Kyro by taking fall damage
Combat, Alchemy, Excavation, and moreβ¦
Each skill has its own level and unlocks talents once you reach certain milestones.
𧬠Talents System (/talents
)
/talents
)Talents are passive or active abilities unlocked through skill progression. Once unlocked, they can be equipped to enhance your gameplay.
How it works:
Unlock talents by leveling up skills
Use
/talents
to view and equipTalents activate automatically when conditions are met
Each talent consumes Kyro when triggered
β‘ Kyro β Your Source of Power
Kyro is the special energy used to power all talents.
When a talent is equipped, it will automatically consume Kyro when active
Some talents cost Kyro every time they activate; others require Kyro to stay active
View your current Kyro level anytime using
/kyro
π How to Earn Kyro:
You gain Kyro by simply playing and doing the right actions for your skills:
Mine blocks β Gain Kyro for Mining
Take fall damage β Gain Kyro for Acrobatics
Kill mobs, fish, farm crops, and more β each gives Kyro based on the skill it belongs to
The more you play naturally, the more Kyro you generate β it's your energy system for progression and power.
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